![]() So Farming Simulator 22 developers decided to support mods that let players create their own FS22 maps, Trucks, Vehicles, and any item in game. So, why do you need Farming Simulator 22 mods? for example, you have bored with the basic game version or want to try new vehicles such as tractors or combines which the game doesn't have. Everyone can create Farming Simulator 22 mod file and share it with our community. FS22 Mod is an extension file for the FS22 game. What is Farming Simulator 22 mods use forįarming Simulator 22 game supports mods for PC, Xbox, or PS5. ![]() Tags: AI Courseplay for FS22 HUD IMPORTANT IMPORTANT: Right now there is a mod conflict with manual attach, this will be fixed in the manual attach mod in a later update. Unloading the header after finish work is planed but has low priority. Manuvering within an AI needs some space. If there is not enough space, there is nothing we can do about it. The Trailer must be in a spot, where the combine has enough space to pick it up, reverse and then drive to the fieldwork course. Sending the harvester to a field with Giants or Autodrive helper. Player startes the harvester near a field with the cutter attached on the back, either on a trailer or an integrated cutter with trailer functionality. (off, CP only, all Helper).Īdded a proper offset setting to the HUD for bale collect/wrap mode.Īdded new feature, where the combine automatically can pickup the header from an attached trailer:Ī new setting must be activated in the vehicle settings page under combine settings for this to work. Fixes a bug, where the startup message was not displayed.įixes a bug for proximity sensor when use reversed cabin driving.Īdded global setting for fruit destruction of helpers.
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